πŸŒ‹ LAVA FLOW

Free Flow prototype β€” terrain, treasure, workers, and lava under pressure.
REV J.1
Level
Region
Workers
Available
Lava
Level Score
Run Score
Treasure
Best Run
βœ“ FLOW SECURED β€” ACCELERATING
First Play β€’ Step 1 of 3

Supply Chute

Crew

The two boxed workers are permanently assigned to Home Base production and cannot leave for special jobs.
πŸ‘·β€β™€οΈ

Playtest Mastery

Bridges built / crossed0 / 0
Combos made / used0 / 0
Board coverage0 / 70
Lava path cells0
πŸ† NO VACANCY β€” every cell filled

Difficulty

Opening delay
Lava / tile
Both tighten gradually as levels increase. This display is intentionally visible for playtesting.

Level Status

Rev J Rules

First-play guide: Contextual coaching moves with the lesson: placement near the board, rotation beside the controls, then a final orange-to-green reminder before disappearing.
Open-cell spill: lava reaching an empty cell creates a brief emergency window. Place a connecting tile in that exact cell to catch the spill; a save costs points.
Blocked tile: routing lava into a closed side is an unavoidable failure after a short impact animation.
Maya: there is one Bridge Builder. Creating a Cross/Twin Turn by combining tiles assigns Maya to that bridge. She stays there until lava crosses it, then becomes available for another bridge.
Clean-run achievements: ECO FRIENDLY = no recycle; ONE AND DONE = no replacements; NO VACANCY = fill every cell. All three together trigger TRIPLE THREAT / GRID MASTER.
Protected crew: the two Home Base workers cannot recycle, replace, or leave production.
Terrain: rock cells are blocked and cannot accept tiles. Route around them.
Treasure vein: route lava through the glowing gem cell to collect a level bonus. It is optional, but rewarding.
Flow Secured: when a complete route to containment exists, lava accelerates automatically.
Space: Rotate. P: Pause. Pause hides gameplay and freezes all timers.

⏸ PAUSED

The mountain can wait.
Your board, supply chute, lava, production, and worker timers are frozen.

Gameplay is intentionally hidden while paused so Pause cannot be used as unlimited planning time.